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Design new barrel types: unicorn, carronade
In XVII-XVIII centuries, artillery was significantly improved - guns became standard and more durable. In 1757, count Shuvalov introduced the unicorn
cannon type, lighter than former guns. This cannon model was a predecessor of howitzers and aided to win many victories in the Seven Years War. In 1779,
British general Melwille has invented quite a new type of guns that significantly changed armament of many European military fleets. That was a short-barreled
gun of a very large caliber that launched heavy cannonballs at short range and caused terrible damage to wooden vessels. Such projectile made a huge
shell-hole in a ship side, loosened the hull, and caused dangerous cracks. At long distances, this gun was of no use, but most of artillery duels happened at
short or medium ranges. Carron Ironworks Company, Scotland originally manufactured those powerful cannons; thus they were called carronades. These guns
significantly increased vessels' broadside power.
| Location: |
Academy |
| Availability: |
Becomes available after building an Artillery Depot |
| Action: |
Designing new barrel types allows increasing artillery range of fire by 10%. After researching this technology, your
artillery (Cannons, Mortars, Howitzers, Multi-barreled Cannons, vessels, Towers) will fire 10% farther. For instance, this will allow your Cannons
shelling enemy Cannons while they cannot return fire yet. This technology does not affect handgun-shooting units. |
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